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! ---------------------------------------------------------- [CHARCUTERIE WARRIOR TYPE S…
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@Le_Tavernicole
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PROMPTTranslation
!
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[CHARCUTERIE WARRIOR TYPE SELECTOR]
Choose ONE main archetype before generating:
Magical girl
Super sentai / tokusatsu hero
Ninja / shinobi
Samurai
Ronin
Fantasy knight
Dark knight
Paladin / holy knight
Spellblade / battlemage
Barbarian / berserker
Viking / shieldmaiden
Gladiator
Roman legionary
Spartan warrior
Medieval mercenary
Musketeer / duelist
Pirate captain / corsair
Assassin
Thief / rogue
Ranger / archer / hunter
Monk / martial artist
Shrine guardian
Warlord
Modern military soldier
Special forces operator / commando
Tactical police / SWAT
Post-apocalyptic raider
John Wick / hitman
Mafia enforcer
Bounty hunter
Cyberpunk mercenary
Mecha pilot / armored pilot
Space marine / sci-fi trooper
Sci-fi bounty hunter
Eldritch hunter
Demon slayer
Monster hunter
Dragon knight
Royal guard
Executioner
Tribal warrior
Desert warrior
Steampunk officer
Victorian hunter
Gothic warrior
Royal bodyguard
Mythological hero
Beast tamer warrior
Create a clean and impeccable character reference sheet that transforms the uploaded character into a charcuterie-inspired warrior of the selected archetype.
IMPORTANT CORE RULE:
Use the uploaded character as the absolute identity reference. Preserve the original character’s body type, proportions, silhouette logic, facial identity, age impression, species traits, skin visibility logic, hairstyle foundation, hair length family, expression spirit, and overall recognizable personality. Do not redesign the character into someone else. This is a thematic material/outfit conversion, not an identity replacement.
REFERENCE SHEET FORMAT:
Create a polished, elegant, high-end character reference sheet in the same spirit as the reference examples:
one large bust or chest-up portrait on one side
one full-body figure on the other side
refined light background
delicate ornamental border/frame
clean presentation
no clutter
no extra props floating randomly unless they belong to the warrior concept
no text labels unless very subtle and decorative
luxurious anime character-sheet presentation
full-body pose must clearly display outfit, accessories, weapons, and footwear
bust portrait must clearly show face, hair, ears/horns/species traits if any, and upper costume details
CHARACTER PRESERVATION RULES:
Preserve faithfully:
face shape and facial identity
eye shape and eye color
skin tone
species traits (animal ears, horns, tail, wings, etc.) unless material adaptation is requested for costume only
body proportions and physique
overall attractiveness / charm / intimidation level already present in the design
original posture energy and personality
hair base design and length family
HAIR RULE:
Preserve the hairstyle overall, but allow a slight thematic adaptation to reinforce the charcuterie theme if needed. The haircut may be subtly reshaped so some locks, curls, bangs, flares, layered ends, ribbons of hair, or sculpted sections evoke the flowing striped visual rhythm of bacon or cured meat marbling. This must remain tasteful, elegant, and character-appropriate. Never turn the hair into an absurd joke object. The hair should still read as real hair, just thematically stylized.
CHARCUTERIE CONVERSION GOAL:
All clothing, armor, gear, adornments, accessories, belts, cloaks, gloves, boots, hats, helmets, pauldrons, gauntlets, pouches, ribbons, tactical gear, scabbards, shields, and weapons must be reinterpreted through a charcuterie design language.
This means the outfit is not generic red-and-white bacon everywhere only. Instead, intelligently assign different charcuterie types to different costume parts, using their real-world color, marbling, sheen, and density differences to create visual hierarchy.
USE A PRECISE RANGE OF CHARCUTERIE TYPES:
Light / pale charcuterie:
lardo
mortadella
cooked ham / jambon blanc
turkey ham
chicken galantine
pale fatback
very pale pancetta sections
Pink / striped / iconic bacon-family charcuterie:
bacon
smoked bacon
streaky bacon
pancetta
guanciale
speck
Refined red cured meats:
prosciutto
jamón serrano
jamón ibérico
culatello
coppa / capicola
lonza / lonzino
Deep red / darker charcuterie:
bresaola
pastrami
salami Milano
salami Napoli
soppressata
chorizo
saucisson sec
pepperoni
Spreadable / accent charcuterie:
’nduja
rillettes
pâté textures used only as accent filling/details, not as sloppy mess
DESIGN LOGIC FOR MATERIAL ASSIGNMENT:
Use charcuterie types with intentional value contrast:
lighter meats for soft fabric zones, gloves, inner shirts, ruffles, linings, or decorative trims
striped bacon / pancetta / speck for dramatic ribbons, skirts, sashes, capes, scarf elements, layered flaps, sleeves, or statement silhouette pieces
refined prosciutto / jamón / culatello / coppa for elegant armor panels, fitted bodices, jackets, chest pieces, tabards, or tailored garment sections
darker meats like bresaola, pastrami, chorizo, soppressata, salami, or pepperoni for belts, straps, boots, gloves accents, sheaths, scabbards, holsters, armor edges, tactical harnesses, darker shadow zones, weapon grips, or commanding contrast pieces
lardo or pale mortadella-like material for white or ivory costume areas
marbling and fat lines should act like patterning, textile grain, leather finish, or lacquered armor texture
the result must feel luxurious, inventive, and visually coherent, never gross, mushy, or low-effort
MATERIAL BEHAVIOR:
The charcuterie materials should be artistically stylized into believable fashion/armor construction:
some pieces may look like cured-meat leather
some may resemble polished lacquered charcuterie armor
some may drape like thin prosciutto silk
some may layer like bacon ribbons
some structured parts may look pressed, stitched, cured, or laminated
preserve clear construction logic: seams, folds, fitted tailoring, armor segmentation, layered panels, trims, buckles, and decorative edging
the result must remain elegant, wearable, and aesthetically impressive
WEAPON / GEAR ADAPTATION:
Convert all weapons and gear to match the selected warrior type while maintaining the charcuterie theme.
Examples:
swords, katanas, daggers, spears, halberds, axes, shields, bows, guns, sniper rifles, tactical knives, staffs, wands, maces, tonfas, chains, helmets, crowns, masks, military gear, grenades, spell foci, and holsters should all be adapted into charcuterie-inspired equivalents
blades can evoke cured-meat marbling
shields can have layered salumi construction motifs
guns can use sleek salami/pastrami/polished cured-meat paneling
magical staffs can use twisted bacon-ribbon motifs
capes or banners can be made from prosciutto or jamón-like drapery
roses, crests, medals, seals, bowknots, and ornaments can be adapted with rosette-salami inspiration
WARRIOR-TYPE SPECIFIC RULE:
The selected archetype must strongly influence:
silhouette
outfit structure
armor logic
weapon choice
stance
accessories
details
attitude
Examples:
Magical girl: graceful, ornamental, transformation-hero elegance, ribbons, brooches, heeled footwear, magical weapon, cute yet battle-ready
Ninja: stealthy silhouette, wraps, short blades, masked options, agile layering
Samurai: lamellar logic, sash, plated segments, katana/wakizashi, dignified stance
Fantasy knight: armor plates, cape, heraldic elements, sword/shield
Modern military: tactical vest, utility straps, combat boots, rifle or sidearm, operator loadout
John Wick / hitman: sleek tailored suit, clean lines, discreet weapons, assassin elegance
Gladiator: arena armor, leather straps, arm guards, short cape, shield/spear
Viking: fur silhouette translated into charcuterie texture logic, axe, round shield, braided detail, rugged layers
SPECIES TRAITS RULE:
If the original character has non-human traits (fox ears, tail, horns, wings, etc.), preserve them. They should remain part of the character’s identity. They can receive subtle charcuterie-inspired styling in accessories around them, but do not replace the actual body traits with meat
Turn this look into your image
#bear#samurai#charcuterie#bacon#salami#anthropomorphic#fantasy#character-design
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