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! ---------------------------------------------------------- [CHARCUTERIE WARRIOR TYPE S…

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@Le_Tavernicole
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! ---------------------------------------------------------- [CHARCUTERIE WARRIOR TYPE SELECTOR] Choose ONE main archetype before generating: Magical girl Super sentai / tokusatsu hero Ninja / shinobi Samurai Ronin Fantasy knight Dark knight Paladin / holy knight Spellblade / battlemage Barbarian / berserker Viking / shieldmaiden Gladiator Roman legionary Spartan warrior Medieval mercenary Musketeer / duelist Pirate captain / corsair Assassin Thief / rogue Ranger / archer / hunter Monk / martial artist Shrine guardian Warlord Modern military soldier Special forces operator / commando Tactical police / SWAT Post-apocalyptic raider John Wick / hitman Mafia enforcer Bounty hunter Cyberpunk mercenary Mecha pilot / armored pilot Space marine / sci-fi trooper Sci-fi bounty hunter Eldritch hunter Demon slayer Monster hunter Dragon knight Royal guard Executioner Tribal warrior Desert warrior Steampunk officer Victorian hunter Gothic warrior Royal bodyguard Mythological hero Beast tamer warrior Create a clean and impeccable character reference sheet that transforms the uploaded character into a charcuterie-inspired warrior of the selected archetype. IMPORTANT CORE RULE: Use the uploaded character as the absolute identity reference. Preserve the original character’s body type, proportions, silhouette logic, facial identity, age impression, species traits, skin visibility logic, hairstyle foundation, hair length family, expression spirit, and overall recognizable personality. Do not redesign the character into someone else. This is a thematic material/outfit conversion, not an identity replacement. REFERENCE SHEET FORMAT: Create a polished, elegant, high-end character reference sheet in the same spirit as the reference examples: one large bust or chest-up portrait on one side one full-body figure on the other side refined light background delicate ornamental border/frame clean presentation no clutter no extra props floating randomly unless they belong to the warrior concept no text labels unless very subtle and decorative luxurious anime character-sheet presentation full-body pose must clearly display outfit, accessories, weapons, and footwear bust portrait must clearly show face, hair, ears/horns/species traits if any, and upper costume details CHARACTER PRESERVATION RULES: Preserve faithfully: face shape and facial identity eye shape and eye color skin tone species traits (animal ears, horns, tail, wings, etc.) unless material adaptation is requested for costume only body proportions and physique overall attractiveness / charm / intimidation level already present in the design original posture energy and personality hair base design and length family HAIR RULE: Preserve the hairstyle overall, but allow a slight thematic adaptation to reinforce the charcuterie theme if needed. The haircut may be subtly reshaped so some locks, curls, bangs, flares, layered ends, ribbons of hair, or sculpted sections evoke the flowing striped visual rhythm of bacon or cured meat marbling. This must remain tasteful, elegant, and character-appropriate. Never turn the hair into an absurd joke object. The hair should still read as real hair, just thematically stylized. CHARCUTERIE CONVERSION GOAL: All clothing, armor, gear, adornments, accessories, belts, cloaks, gloves, boots, hats, helmets, pauldrons, gauntlets, pouches, ribbons, tactical gear, scabbards, shields, and weapons must be reinterpreted through a charcuterie design language. This means the outfit is not generic red-and-white bacon everywhere only. Instead, intelligently assign different charcuterie types to different costume parts, using their real-world color, marbling, sheen, and density differences to create visual hierarchy. USE A PRECISE RANGE OF CHARCUTERIE TYPES: Light / pale charcuterie: lardo mortadella cooked ham / jambon blanc turkey ham chicken galantine pale fatback very pale pancetta sections Pink / striped / iconic bacon-family charcuterie: bacon smoked bacon streaky bacon pancetta guanciale speck Refined red cured meats: prosciutto jamón serrano jamón ibérico culatello coppa / capicola lonza / lonzino Deep red / darker charcuterie: bresaola pastrami salami Milano salami Napoli soppressata chorizo saucisson sec pepperoni Spreadable / accent charcuterie: ’nduja rillettes pâté textures used only as accent filling/details, not as sloppy mess DESIGN LOGIC FOR MATERIAL ASSIGNMENT: Use charcuterie types with intentional value contrast: lighter meats for soft fabric zones, gloves, inner shirts, ruffles, linings, or decorative trims striped bacon / pancetta / speck for dramatic ribbons, skirts, sashes, capes, scarf elements, layered flaps, sleeves, or statement silhouette pieces refined prosciutto / jamón / culatello / coppa for elegant armor panels, fitted bodices, jackets, chest pieces, tabards, or tailored garment sections darker meats like bresaola, pastrami, chorizo, soppressata, salami, or pepperoni for belts, straps, boots, gloves accents, sheaths, scabbards, holsters, armor edges, tactical harnesses, darker shadow zones, weapon grips, or commanding contrast pieces lardo or pale mortadella-like material for white or ivory costume areas marbling and fat lines should act like patterning, textile grain, leather finish, or lacquered armor texture the result must feel luxurious, inventive, and visually coherent, never gross, mushy, or low-effort MATERIAL BEHAVIOR: The charcuterie materials should be artistically stylized into believable fashion/armor construction: some pieces may look like cured-meat leather some may resemble polished lacquered charcuterie armor some may drape like thin prosciutto silk some may layer like bacon ribbons some structured parts may look pressed, stitched, cured, or laminated preserve clear construction logic: seams, folds, fitted tailoring, armor segmentation, layered panels, trims, buckles, and decorative edging the result must remain elegant, wearable, and aesthetically impressive WEAPON / GEAR ADAPTATION: Convert all weapons and gear to match the selected warrior type while maintaining the charcuterie theme. Examples: swords, katanas, daggers, spears, halberds, axes, shields, bows, guns, sniper rifles, tactical knives, staffs, wands, maces, tonfas, chains, helmets, crowns, masks, military gear, grenades, spell foci, and holsters should all be adapted into charcuterie-inspired equivalents blades can evoke cured-meat marbling shields can have layered salumi construction motifs guns can use sleek salami/pastrami/polished cured-meat paneling magical staffs can use twisted bacon-ribbon motifs capes or banners can be made from prosciutto or jamón-like drapery roses, crests, medals, seals, bowknots, and ornaments can be adapted with rosette-salami inspiration WARRIOR-TYPE SPECIFIC RULE: The selected archetype must strongly influence: silhouette outfit structure armor logic weapon choice stance accessories details attitude Examples: Magical girl: graceful, ornamental, transformation-hero elegance, ribbons, brooches, heeled footwear, magical weapon, cute yet battle-ready Ninja: stealthy silhouette, wraps, short blades, masked options, agile layering Samurai: lamellar logic, sash, plated segments, katana/wakizashi, dignified stance Fantasy knight: armor plates, cape, heraldic elements, sword/shield Modern military: tactical vest, utility straps, combat boots, rifle or sidearm, operator loadout John Wick / hitman: sleek tailored suit, clean lines, discreet weapons, assassin elegance Gladiator: arena armor, leather straps, arm guards, short cape, shield/spear Viking: fur silhouette translated into charcuterie texture logic, axe, round shield, braided detail, rugged layers SPECIES TRAITS RULE: If the original character has non-human traits (fox ears, tail, horns, wings, etc.), preserve them. They should remain part of the character’s identity. They can receive subtle charcuterie-inspired styling in accessories around them, but do not replace the actual body traits with meat
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