![Using [img 1] as the exact base, keep the scene, characters,](/_next/image?url=https%3A%2F%2Fpub-c63007d390234d64a94ea33acc7ed30e.r2.dev%2Funknown%2F87db49f1-0a64-424d-9735-822d92fb8d4c.jpg&w=3840&q=75)
unknownPosters & Visuals
Using [img 1] as the exact base, keep the scene, characters, lighting, colors and compos…
unknown prompt and image example
@magnific
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PROMPTTranslation
Using [img 1] as the exact base, keep the scene, characters, lighting, colors and composition completely unchanged. Make only these modifications: 1) The character LUCAS now stands directly in front of the bulletin board, facing it, one hand slightly raised as if reading the notices. 2) Overlay a JRPG quest selection interface on top of the scene: a large dark semi-transparent panel with a thin ornamental bronze border and the title 'BULLETIN BOARD' in pixel serif font at the top, containing three selectable quest entries listed vertically, each with a small parchment icon, a quest name and a reward line: 'RATS IN THE CELLAR — 200 GOLD', 'THE MISSING COURIER — 350 GOLD', 'WOLVES AT THE NORTH GATE — 500 GOLD'. The first entry is highlighted with a pointing hand cursor icon on its left. 3) At the bottom of the panel, small pixel text: 'ACCEPT / DECLINE'. The panel floats over the scene, slightly darkening the background behind it like a game menu. Everything in pixel art style matching the base image — 2D sprites and UI panels, not 3D. NOT photorealistic, NOT 3D render, NOT UHD, no smooth shading. Pixel art game screenshot.
#pixel art#game UI#JRPG#fantasy#medieval town#bulletin board#quest menu#character#2D#game screenshot
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