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Have been working on a manga engine. It's a work in progress
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Have been working on a manga engine. It's a work in progress but you just need name, cha…

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PROMPTTranslation
Have been working on a manga engine. It's a work in progress but you just need name, character ideas, things that fit your story to use a prompt like this on GPT. 2x2 grid, 16:9, do this for 4 famous ai inferred: char_seed ::= name + apparent_age + archetype + silhouette_anchor + color_key - silhouette_anchor is the consistency lock: hair shape (wolf-cut twin tails, stubborn ahoge, undercut braid) plus one accessory that never leaves (headphone halo, cracked visor, bone hairpin) — identifiable in pure black at 64px - color_key = 3 flats + 1 accent; the accent appears in the eyes and one prop, nowhere else - eye construction locked and reused: iris shape, highlight count + position, lash mass as a shape (never individual hairs), lower-lid line presence - original character only — no existing franchise likeness, insignia, or trademarked design input ::= char_seed + slice_beat + emotional_turn ink_1 :: read the beat - morning-rush / café-work / last-train / con-day / 3am convenience store - one mundane object anchors the whole strip: a melting drink, a dying phone, a lost stamp card - background fidelity is tiered: full-render establishing, tone-only mid panels, blank behind emotion close-ups - one recurring background gag that rewards a reread ink_2 :: read the turn - the page exists for one emotional pivot; everything before it is setup, everything after is landing - 4–6 panels; the turn panel takes 40% of page area - tilted panel = agitation, bleed panel = scale, borderless panel = memory or interior monologue - reading flow right-to-left in a z-path; gutters 4mm between beats, 2mm within one tone :: screentone discipline - 10% for skin shadow, 30% for clothing, 50% + gradient for mood; solid black for hair mass and dread - hatching reserved for embarrassment and shock; speed lines for motion, focus lines for revelation - sfx drawn as artwork inside the panel — deformed by perspective, never floating decals - if ink can do it, tone doesn't stage :: page layout - b5 proportion, printer margins respected, one bleed panel maximum per page - balloons placed along the reading path, tails aimed at the mouth, three balloon shapes maximum - character consistency checked panel-to-panel against silhouette_anchor bar :: an editor follows the flow with all text removed, the turn lands in the largest panel, and no tone exists that ink couldn't have done better render_mode ::= pick one; it governs the entire pipeline downstream - cel-2d: two shadow steps + one rim, hard terminators, line-weight hierarchy - mono-manga: black/white + screentone (10/30/50%), zero grey paint - painterly-splash: soft blending, occlusion, rendered fabric, illustration-thick - toon-3d: cel shader over geometry, ink outline pass, real light rig - pixel: fixed palette (16–32), declared grid (32/48/64px), no anti-alias on outline
#manga#comic#black and white#storyboard#anime style#grid layout