
unknownIllustration & 3D
Use the supplied image as the absolute authority for the central character’s identity, s…
unknown prompt and image example
@HexMethod
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PROMPTTranslation
Use the supplied image as the absolute authority for the central character’s identity, species, anatomy, facial structure, body proportions, silhouette, hairstyle or head shape, expression language, distinctive features, color palette, material cues, symbolic motifs, and overall visual presence. Preserve clear recognizability. Do not copy the supplied pose, background, camera angle, or outfit unless specifically requested.
The character must be unmistakably adult. Preserve the character’s established gender presentation, species, body logic, anatomy, non-human traits, and identity-defining features. Retain unique skin markings, scars, tattoos, textures, facial markings, body markings, prosthetics, cybernetics, horns, ears, tails, wings, fins, claws, armor pieces, jewelry, masks, helmets, visors, hoods, eyepatches, headpieces, or other distinctive traits.
If one or both eyes are closed, keep them closed. If eyes are hidden, covered, masked, shadowed, obscured by hair, or concealed by any design element, keep them hidden. Do not reveal, invent, or reposition hidden eyes. If eyes are visible, preserve their shape, color, iris details, pupil shape, markings, glow, asymmetry, and distinctive design.
The generated image must inherit the supplied image’s color palette, design language, material cues, decorative motifs, symbolic motifs, and overall aesthetic identity. Reinterpret these traits into the new image so it feels unmistakably derived from the supplied image’s visual world.
Create a surreal cinematic photoreal image of this character floating upside down in mid-air inside a dark dreamlike cosmic void, formatted in a 9:21 ultra-tall vertical aspect ratio.
Because the character is upside down, place the head near the lower portion of the frame. Keep the face visible and angled slightly toward the viewer. If the eyes are visible, direct the gaze toward the viewer or slightly downward within the frame. If the eyes are closed, hidden, masked, or covered, preserve that exact eye state while keeping the face angled toward the lower frame.
Preserve the successful portal logic and limb roles. The character floats upside down with one extended raised leg, one tucked floating second leg, one portal arm entering a side portal, the same portal arm emerging from an upper-left portal to grab the raised leg, and the free arm resting across the upper torso.
Outfit construction should match the supplied character’s established gender presentation, species, anatomy, and design identity. The outfit must inherit the supplied image’s palette, motifs, materials, and decorative language.
For a feminine-presenting character, use a refined fantasy combat leotard, fitted bodysuit, or ceremonial combat costume with elegant layered details, opaque structural panels, motif-based embroidery, subtle armor-like seamwork, wrist detailing, ornamental accents, and flowing scarf-like ribbons.
For a masculine-presenting character, use a refined fitted fantasy combat bodysuit, warrior costume, assassin outfit, ceremonial armor suit, or equivalent design with structured torso elements, fitted sleeves, opaque panels, motif-based embroidery, armor-like seamwork, wrist detailing, and ornamental accents.
For an androgynous, masked, armored, creature-like, robotic, or non-human character, preserve the supplied image’s established presentation first. Build the outfit around that identity rather than forcing a standard human fashion template. The outfit must read as fully dressed, elegant, cohesive, and high-fashion rather than revealing or erotic.
The character’s full upside-down body is visible in a clear vertical composition. Preserve the character’s established limb count, body structure, and primary anatomy. Do not add or remove primary limbs.
Arm A is the portal arm. Arm B is the free non-portal arm. Leg A is the raised extended leg. Leg B is the free second leg.
Pose mechanics:
Keep the figure anatomically coherent but not rigid, mannequin-like, or rod-straight. The pose should feel weightless, elegant, fluid, and naturally suspended.
Leg A is the dominant raised leg. It is long, extended, and mostly straight in a strong vertical line, with subtle natural softness so it feels like a real limb rather than a stiff pole.
The body should follow Leg A in a readable vertical flow, with a gentle suspended S-curve through the pelvis, waist, ribcage, neck, and head. Keep the pelvis broadly aligned beneath Leg A, but allow a slight natural counter-tilt between hips and shoulders. Avoid broken anatomy or extreme twisting.
Leg B stays bent and tucked as a relaxed balancing leg. It should feel buoyant rather than tightly folded, with the knee drifting outward, the lower leg folding back softly, and the ankle and foot relaxed.
Arm B is bent gracefully across the upper torso, close to the body, with a soft natural curve through the shoulder, elbow, wrist, and fingers. The relaxed hand rests near the opposite shoulder, collarbone, or upper chest. Arm B does not enter any portal and does not touch either leg.
A glowing vertical portal opens beside the torso on the right side of the frame. Arm A reaches sideways into this right-side portal and disappears into it past the wrist. Arm A should carry a visible identifying detail derived from the supplied image, such as a bracelet, cuff, glove, armor band, marking, sleeve trim, jewelry, mechanical detail, tattoo, texture, or other recognizable motif, if available. The same identifying detail should appear on both visible sections of Arm A.
A second glowing portal opens near the upper-left side of the frame, clearly offset away from the raised leg and foot. This upper-left portal is an upright oval seen from the front, not a horizontal ring above the foot and not a halo around the raised leg. It must not touch, surround, crop, overlap, or align with Leg A’s foot or ankle. Leave clear dark negative space between the raised foot and this portal.
From the upper-left portal, the same Arm A emerges diagonally and grips the side of Leg A’s mid-calf below the knee. The emerging limb must read clearly as a forearm and hand, with visible wrist, palm, knuckles, thumb, four separated fingers, and fingernails or character-appropriate hand details. The hand must read as a hand, clawed hand, gloved hand, armored hand, or character-appropriate hand, not a foot.
Make the portal logic unmistakable: right-side portal = Arm A enters; upper-left portal = same identifiable Arm A exits; hand grabs Leg A. Arm B stays across the torso. Leg B remains visible as the tucked second leg.
Large tails, wings, hair, ribbons, fabric, armor details, or flowing appendages may frame the figure, but they must stay behind or around the body and must not cover the face, portal hand, raised leg, tucked second leg, or key anatomy.
Use dramatic portal light harmonized with the supplied image’s palette, soft volumetric glow, floating particles, cinematic shadows, and a dark cosmic background.
Camera and lens style:
Use a dramatic cinematic Dutch angle, with the camera rotated slightly off-axis so the vertical composition feels unstable, surreal, and dreamlike without making the pose unreadable.
Use strong tilt-shift miniature depth of field. Keep crisp detail on the face, main body silhouette, portal hand, and raised leg, while the cosmic void, distant portals, floating particles, ribbons, and background details fall into selective soft focus.
Strict photorealism:
Render in strict photorealistic cinematic realism, not illustration, anime, painterly, comic, or concept-art style. The character, skin, fabric, armor, hair, eyes, hands, feet, portals, ribbons, and environment must look physically real and photographically plausible.
Use realistic anatomy, natural skin texture, believable material response, realistic hair strands, physically plausible fabric weight, accurate shadows, realistic rim light, coherent portal glow, real depth of field, natural exposure, and cinematic con
Turn this look into your image
#fantasy#character art#dark fantasy#cosmic#magic portal#horns#elf#sorcerer
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